An ally with a life of their own

Companion
Generator

Give the party someone worth travelling with. Prepare an ally with useful capabilities, personal motives, bonds and clear reasons to stay, disagree or take another road.

Fantasy illustration of an independent travelling ally repairing a bridge with the party
Adventuring allies, relationships and personal questsWindows access through Desktop Command Centre

A person beside the party

Make the ally useful without taking over the story.

A companion can contribute skills and support while keeping motives, boundaries and a future that do not belong to the party.

A practical role in the group

Prepare a guide, retainer, recurring ally, long-term companion, specialist or rival ally. Choose how they help and how long you expect them to remain.

A reason to share the road

Connect capabilities to a motive, bond, loyalty starting point and personal goal. Use that material to give cooperation a reason beyond convenience.

A relationship with choices

Read trust triggers, conflict prompts and relationship states as guidance. Decide how shared risks and broken promises affect the bond through play.

Room to disagree or leave

Keep fears, flaws, departure and retirement guidance visible in your preparation. The companion can have boundaries while player decisions remain with the players.

Fantasy illustration of a tabletop group discussing a companion with role and relationship markers

Build the person and the role

Prepare an ally the table can care about.

Choose the party fit, practical emphasis and relationship, then read the resulting motives and limits.

Use the dossier as preparation for a person with opinions and agency, rather than an extra set of obedient actions.

From role to relationship

Choose the fit. Read the ally. Refine the story.

Build one companion, review the connected sections and keep the version that belongs in your campaign.

01 · Choose party tier and role

Use Quick and Deep modes to set the party tier and desired companion role. Quick exposes the two core choices while retaining current settings for other controls.

02 · Shape the deeper choices

In Deep, choose emphasis, ancestry, background, loyalty, tone, relationship, competence, risk tolerance, goal, secret and expected duration. Presets adjust selected choices; review the rest.

03 · Read and revise the dossier

Review the companion’s identity, useful capabilities, motive, bond, personal quest, secret and departure guidance. Refine a selected layer or edit the structured record when needed.

04 · Save and choose what to share

Use Save companion to validate and keep the record in your account. Review the player card, export the current view and retain useful earlier versions.

What the tool provides

Character, capability and a durable bond.

Keep the practical ally and the person together while using the controls that suit your preparation.

Quick and Deep companion design

Start with party tier and desired role, or expose deeper choices for emphasis, ancestry, background, loyalty, personality, relationship, competence, risk, goal, secret and duration.

Allies with their own motives

Prepare identity, appearance, personality, background, practical capabilities and equipment alongside motives, bonds, fears and flaws. Give the companion reasons to help and limits to respect.

Relationship and departure guidance

Read loyalty starting points, trust triggers, relationship states, party conflict, personal goals, quest hooks, advancement and departure and retirement guidance. These are authored prompts for play.

Three selective variant layers

Reroll relationship, personal quest and combat profile separately while retaining identity and unrelated sections. Lock a layer to prevent that selective reroll.

Editing and relationship notes

Edit the structured companion JSON and add your own relationship notes. Review connected sections and the player card after making changes, then validate and save.

Account library and prior versions

Save companions through your Desktop Command Centre session. Search name, role, emphasis, loyalty or notes, duplicate a saved record and open up to ten prior versions.

DM dossier and player card

Switch between the full dossier and a generated public card. Copy, download JSON or print the current view. Review edited player cards before sharing private campaign material.

A prepared ally profile for Combat PRO

Send one prepared ally profile for DM review in a saved encounter. Combat PRO ownership and saved encounter capacity apply. No live combat state or private relationship material transfers.

Ways to begin

A temporary guide or someone for the long road.

Six starting presets offer different roles. They change selected controls and expose Deep choices for further review.

Temporary guide and recurring ally

Begin with someone who knows the route or returns when a shared cause matters. Review expected duration, emphasis and the relationship before generating.

Long-term companion and retainer

Prepare an ongoing ally or a retainer with practical strengths and clear boundaries. The role provides a starting point, not a promise of unquestioning service.

Specialist adventurer and rival ally

Choose support from a specialist, or cooperation shaped by rivalry and respect. Review tone, competence and personal motives alongside the shared task.

Capabilities that support the party

Use martial, magical, support, exploration or social emphasis. Combat competence and party tier shape bounded profile guidance; the tool does not provide a full class build or certify rules balance.

Fantasy illustration of a companion dossier represented by travel gear, story cards and relationship markers

A dossier and a public introduction

Keep the private story behind a readable ally.

Read practical capabilities, bonds and personal goals alongside private motives and departure guidance.

Review the generated player card separately before sharing. The artwork illustrates companion preparation, not an application screen.

Revisit the useful layer

Change a relationship without rebuilding the person.

Select a variant deliberately and review how the retained sections fit the change.

Relationship, personal quest and combat profile

A relationship variant replaces bond, loyalty, trust guidance, states and party conflict. A quest variant replaces goal and quest. A combat-profile variant replaces capabilities, profile, support and equipment.

Locks apply to selective variants

Lock a layer to refuse its selective reroll while exploring another layer. Identity and unrelated sections remain. A full generation creates a new dossier and does not preserve those locks.

Review connections after a change

A quest variant does not rewrite every motive or background reference. JSON edits do not automatically refresh the public card. Read related sections and review edited player cards before sharing.

Keep relationship development authored

Use relationship states and trust triggers to support conversation, choice and consequence. This is not a hidden loyalty score, an automatic betrayal roll or a simulation of how the ally must behave.

Save, share and prepare

Keep records and handoffs within their purpose.

The account library preserves authored companions. The optional combat transfer preserves a bounded prepared profile.

Save an account record and prior versions

Use Save companion through the active Desktop Command Centre session. Saving again keeps up to ten prior versions. Search or duplicate saved records. Opening restores the dossier and locks, but does not restore all setup controls. Save deliberately; there is no autosave or offline-save guarantee.

Export the selected audience

Copy, download JSON or print the current view. Full DM material includes private details; the generated player card omits private sections. Review edited player cards. There is no JSON import control, and a single export is not a backup of the whole library and its history.

Prepare one ally profile in Combat PRO

Send one prepared ally profile for DM review in an available saved encounter slot. Separate Combat PRO ownership and saved encounter capacity apply. Identity and capability guidance transfer; relationship, loyalty, quest, secret and departure material stay in the generator.

Keep active combat under DM control

The handoff transfers no live combat state and does not activate a combatant or synchronise later edits. Re-sending the same companion finds the existing import instead of updating it. Review and apply the prepared guidance yourself; this is not an automatic combat connection.

Choose access for your toolkit

US$1.99 per month for one selected generator.

Companion Generator is a paid standalone tool. Create a free account first, then review your selection and subscription.

One selected generator: US$1.99/month

Select Companion Generator individually. Creating a free account does not by itself include paid generator access.

Five selected generators: US$8.99/month

Choose a five-generator pack for other eligible standalone tools alongside this one. It provides selection capacity, not automatic access to every VISINVOKE product.

Choose more capacity when needed

Review larger selected-generator packs in your account. Check the actual generators, subscription and reselection terms before choosing your toolkit.

Separate products keep separate access

Combat PRO, Battlemaps and image systems have their own access models. Standalone generator subscriptions do not include image or animation credits.

VISINVOKE means value. Quality. Ownership. Rewards.

A companion worth remembering

Keep motives and bonds beside useful capabilities so an ally’s contribution has meaning beyond another action in combat.

A focused way to refine

Explore one authored layer while retaining identity and unrelated material. Review the whole person before accepting the variant.

Guidance beside the controls

Start Here and How Do I guidance cover Quick and Deep design, relationship variants, player cards, account saves and prior versions.

Choices stay with your table

Use the ally’s opinions and boundaries to create decisions for the group. The tool prepares material; your table decides how the relationship develops.

Quick answers

Allies, versions and access in plain language.

Understand the dossier, selected variants, sharing and prepared-profile transfer before opening the tool.

Is this a player-character builder or animal companion tracker?

Companion Generator prepares adventuring allies, guides, retainers, specialists and rival allies. It provides bounded capability guidance and authored relationship material. It does not build full player-character classes, sheets, spell lists or inventories. Pet & Animal Companion Generator is a separate product.

How do Quick, Deep and presets differ?

Quick shows party tier and role. Deep exposes additional character, relationship and capability choices. Hidden choices retain their current settings when switching to Quick. Presets change selected controls and choose Deep mode; review the other controls before generating. Matching results require the seed, controls and generation sequence, including the variant layer.

Do locks preserve a companion during full generation?

Locks prevent selective rerolls of relationship, personal quest or combat profile. A full generation creates a new dossier and does not preserve locked layers. Selective variants retain identity and unrelated sections. Review connected material afterward: a quest change does not rewrite every motive or background reference.

How are companions and versions saved?

Use Save companion to validate and store the record and relationship notes through your active Desktop Command Centre session. Saving again retains up to ten prior result versions. Reopening restores the dossier and locks, but does not restore all setup controls. Notes belong to the saved record rather than each prior version. There is no autosave or offline-save guarantee; library size limits apply.

What can I share or export?

Copy, download structured JSON or print the current view. The generated player card omits secrets, betrayal conditions and private DM notes. Edits do not automatically rebuild that card, so review edited player cards before sharing. Full DM exports contain private material. There is no JSON import control, and a single export does not include the whole library or version history.

What happens when I send a profile to Combat PRO?

One prepared ally profile is stored in an available saved encounter slot for DM review. Combat PRO ownership and saved encounter capacity are required. The transfer includes capability guidance, not personality, loyalty, quest, secret, departure logic or live combat state. Re-sending the same companion identifies the existing import rather than updating it. It is not an automatic combat connection.

Desktop Command Centre illustration of connected Windows tools

Continue in VISINVOKE

One account. An ally for the road.

Create a free VISINVOKE account and choose the required generator access.

Get Desktop Command Centre from your account installer page. Sign in on Windows, then open Companion Generator.